Fix bug in how vertical and horizontal offsets are calculated.
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4e1bdc412c
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@ -76,14 +76,15 @@ pub trait LineFormatter {
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// TODO: handle rounding modes
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// TODO: do this with bidirectional line iterator
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// Get the line and block index of the given index
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// Get the line and char index within that line.
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let (mut line_i, mut col_i) = buf.index_to_line_col(char_idx);
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let mut line = buf.get_line(line_i);
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// Find the right block in the line, and the index within that block
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// Get the block information for the char offset in the line.
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let (line_block, block_range) = block_index_and_range(&line, col_i);
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let col_i_adjusted = col_i - block_range.0;
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// Get the 2d coordinates within the block.
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let (mut y, x) = self.index_to_v2d(
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RopeGraphemes::new(&line.slice(block_range.0..block_range.1)),
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col_i_adjusted,
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@ -143,10 +144,11 @@ pub trait LineFormatter {
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// Next, convert the resulting coordinates back into buffer-wide
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// coordinates.
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let (block_start, block_end) = char_range_from_block_index(&line, block_index);
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let block_len = block_end - block_start;
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let block_slice = line.slice(block_start..block_end);
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let block_col_i = min(
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self.v2d_to_index(RopeGraphemes::new(&block_slice), (y, x), rounding),
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LINE_BLOCK_LENGTH - 1,
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block_len - 1.min(block_len),
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);
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col_i = block_start + block_col_i;
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@ -163,14 +165,15 @@ pub trait LineFormatter {
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horizontal: usize,
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rounding: RoundingBehavior,
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) -> usize {
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// Get the line info.
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let (line_i, col_i) = buf.index_to_line_col(char_idx);
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let line = buf.get_line(line_i);
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// Find the right block in the line, and the index within that block
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let (_, block_range) = block_index_and_range(&line, col_i);
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// Get the right block within the line.
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let (block_i, block_range) = block_index_and_range(&line, col_i);
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let col_i_adjusted = col_i - block_range.0;
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// Calculate the horizontal position
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// Calculate the horizontal position.
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let (v, _) = self.index_to_v2d(
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RopeGraphemes::new(&line.slice(block_range.0..block_range.1)),
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col_i_adjusted,
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@ -180,13 +183,14 @@ pub trait LineFormatter {
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(v, horizontal),
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(RoundingBehavior::Floor, rounding),
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);
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let mut new_col_i = block_range.0 + min(block_col_i, LINE_BLOCK_LENGTH - 1);
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// Make sure we're not pushing the index off the end of the line
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if (line_i + 1) < buf.line_count() && new_col_i >= line.len_chars() && line.len_chars() > 0
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{
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new_col_i = line.len_chars() - 1;
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}
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let new_col_i = if (line_i + 1) < buf.line_count() || (block_i + 1) < block_count(&line) {
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min(
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block_range.0 + block_col_i,
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block_range.1 - 1.min(block_range.1),
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)
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} else {
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min(block_range.0 + block_col_i, block_range.1)
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};
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return (char_idx + new_col_i) - col_i;
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}
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@ -4,7 +4,7 @@ pub mod formatter;
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mod screen;
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pub mod smallstring;
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use std::{cmp::min, time::Duration};
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use std::time::Duration;
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use crossterm::{
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event::{Event, KeyCode, KeyEvent, KeyModifiers},
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