diff --git a/README.md b/README.md index 555cd9d..64e5fd9 100644 --- a/README.md +++ b/README.md @@ -44,7 +44,7 @@ help out as I have time! ## Current Features - Geometry: - - Triangle meshes (flat shading only) + - Triangle meshes (both flat and smooth shading) - Lights: - Spherical light sources - Rectangular light sources @@ -59,7 +59,6 @@ help out as I have time! - Light Tree sampling for efficient handling of large numbers of lights. (See [this thread](http://ompf2.com/viewtopic.php?f=3&t=1938) for an overview of the technique.) ## Todo / In-Progress -- [ ] Smooth shaded triangle meshes. - [ ] Simple material/shading system for surfaces. - [ ] Multiple importance sampling - [ ] Direct rendering of Catmull-Clark subdivision surfaces.