Auto-formatting code with new version of rustfmt.

This commit is contained in:
Nathan Vegdahl 2016-06-02 22:43:35 -07:00
parent c3d3145817
commit 039943e0cb
12 changed files with 65 additions and 77 deletions

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@ -93,18 +93,16 @@ impl AssemblyBuilder {
instance_type: InstanceType::Object, instance_type: InstanceType::Object,
data_index: self.object_map[name], data_index: self.object_map[name],
id: self.instances.len(), id: self.instances.len(),
transform_indices: xforms.map(|xf| { transform_indices:
(self.xforms.len(), self.xforms.len() + xf.len()) xforms.map(|xf| (self.xforms.len(), self.xforms.len() + xf.len())),
}),
} }
} else { } else {
Instance { Instance {
instance_type: InstanceType::Assembly, instance_type: InstanceType::Assembly,
data_index: self.assembly_map[name], data_index: self.assembly_map[name],
id: self.instances.len(), id: self.instances.len(),
transform_indices: xforms.map(|xf| { transform_indices:
(self.xforms.len(), self.xforms.len() + xf.len()) xforms.map(|xf| (self.xforms.len(), self.xforms.len() + xf.len())),
}),
} }
}; };

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@ -1,8 +1,7 @@
#![allow(dead_code)] #![allow(dead_code)]
/// Trait for allowing a type to be linearly interpolated. /// Trait for allowing a type to be linearly interpolated.
pub trait Lerp pub trait Lerp {
{
fn lerp(self, other: Self, alpha: f32) -> Self; fn lerp(self, other: Self, alpha: f32) -> Self;
} }

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@ -11,8 +11,7 @@ pub use self::point::Point;
pub use self::matrix::{Matrix4x4, multiply_matrix_slices}; pub use self::matrix::{Matrix4x4, multiply_matrix_slices};
/// Trait for calculating dot products. /// Trait for calculating dot products.
pub trait DotProduct pub trait DotProduct {
{
fn dot(self, other: Self) -> f32; fn dot(self, other: Self) -> f32;
} }
@ -22,8 +21,7 @@ pub fn dot<T: DotProduct>(a: T, b: T) -> f32 {
/// Trait for calculating cross products. /// Trait for calculating cross products.
pub trait CrossProduct pub trait CrossProduct {
{
fn cross(self, other: Self) -> Self; fn cross(self, other: Self) -> Self;
} }

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@ -366,8 +366,7 @@ fn parse_leaf_content<'a>(source_text: (usize, &'a str)) -> (&'a str, (usize, &'
si = source_text.1.len(); si = source_text.1.len();
} }
return (&source_text.1[0..si], return (&source_text.1[0..si], (source_text.0 + si, &source_text.1[si..]));
(source_text.0 + si, &source_text.1[si..]));
} }
@ -414,8 +413,7 @@ fn next_token<'a>(source_text: (usize, &'a str)) -> (Token<'a>, (usize, &'a str)
si = text1.1.len(); si = text1.1.len();
} }
return (Token::Ident(&text1.1[0..si]), return (Token::Ident(&text1.1[0..si]), (text1.0 + si, &text1.1[si..]));
(text1.0 + si, &text1.1[si..]));
} }
_ => { _ => {
@ -435,8 +433,7 @@ fn next_token<'a>(source_text: (usize, &'a str)) -> (Token<'a>, (usize, &'a str)
si = text1.1.len(); si = text1.1.len();
} }
return (Token::TypeName(&text1.1[0..si]), return (Token::TypeName(&text1.1[0..si]), (text1.0 + si, &text1.1[si..]));
(text1.0 + si, &text1.1[si..]));
} }
} }

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@ -87,8 +87,7 @@ pub fn parse_scene(tree: &DataTree) -> Result<Renderer, PsyParseError> {
// Put renderer together // Put renderer together
let renderer = Renderer { let renderer = Renderer {
output_file: output_info.clone(), output_file: output_info.clone(),
resolution: ((render_settings.0).0 as usize, resolution: ((render_settings.0).0 as usize, (render_settings.0).1 as usize),
(render_settings.0).1 as usize),
spp: render_settings.1 as usize, spp: render_settings.1 as usize,
scene: scene, scene: scene,
}; };

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@ -66,13 +66,11 @@ impl Renderer {
let mut g = 0.0; let mut g = 0.0;
let mut b = 0.0; let mut b = 0.0;
for isect in isects.iter() { for isect in isects.iter() {
if let &surface::SurfaceIntersection::Hit{ if let &surface::SurfaceIntersection::Hit { t: _,
t: _,
pos: _, pos: _,
nor: _, nor: _,
space: _, space: _,
uv, uv } = isect {
} = isect {
r += uv.0; r += uv.0;
g += uv.1; g += uv.1;
b += (1.0 - uv.0 - uv.1).max(0.0); b += (1.0 - uv.0 - uv.1).max(0.0);

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@ -62,12 +62,11 @@ impl Surface for TriangleMesh {
fn intersect_rays(&self, rays: &mut [Ray], isects: &mut [SurfaceIntersection]) { fn intersect_rays(&self, rays: &mut [Ray], isects: &mut [SurfaceIntersection]) {
self.accel.traverse(&mut rays[..], &self.indices, |tri_i, rs| { self.accel.traverse(&mut rays[..], &self.indices, |tri_i, rs| {
for r in rs { for r in rs {
let tri = lerp_slice_with(&self.geo[*tri_i..(*tri_i + self.time_samples)], let tri =
lerp_slice_with(&self.geo[*tri_i..(*tri_i + self.time_samples)],
r.time, r.time,
|a, b, t| { |a, b, t| {
(lerp(a.0, b.0, t), (lerp(a.0, b.0, t), lerp(a.1, b.1, t), lerp(a.2, b.2, t))
lerp(a.1, b.1, t),
lerp(a.2, b.2, t))
}); });
if let Some((t, tri_u, tri_v)) = triangle::intersect_ray(r, tri) { if let Some((t, tri_u, tri_v)) = triangle::intersect_ray(r, tri) {
if t < r.max_t { if t < r.max_t {