Poking at what the new file/streaming format might be.
This commit is contained in:
parent
2bb45a9876
commit
1d05063190
|
@ -1,60 +1,73 @@
|
||||||
Scene $Scene_fr1 {
|
ClearScene {}
|
||||||
Output {
|
|
||||||
Path ["test_renders/cube.png"]
|
Output {
|
||||||
}
|
Path ["test_renders/cube.png"]
|
||||||
RenderSettings {
|
}
|
||||||
Resolution [960 540]
|
|
||||||
SamplesPerPixel [16]
|
RenderSettings {
|
||||||
Seed [1]
|
Resolution [960 540]
|
||||||
}
|
SamplesPerPixel [16]
|
||||||
Camera {
|
Seed [1]
|
||||||
Fov [49.134342]
|
}
|
||||||
FocalDistance [9.559999]
|
|
||||||
ApertureRadius [0.250000]
|
Camera {
|
||||||
Transform [0.685881 0.727634 -0.010817 0.000000 -0.317370 0.312469 0.895343 0.000000 -0.654862 0.610666 -0.445245 0.000000 7.481132 -6.507640 5.343665 1.000000]
|
Fov [49.134342]
|
||||||
}
|
FocalDistance [9.559999]
|
||||||
World {
|
ApertureRadius [0.250000]
|
||||||
BackgroundShader {
|
Transform [0.685881 0.727634 -0.010817 -0.317370 0.312469 0.895343 -0.654862 0.610666 -0.445245 7.481132 -6.507640 5.343665]
|
||||||
Type [Color]
|
}
|
||||||
Color [rec709, 0.050876 0.050876 0.050876]
|
|
||||||
}
|
World {
|
||||||
}
|
BackgroundShader {
|
||||||
Shaders {
|
Type [Color]
|
||||||
SurfaceShader $Material {
|
Color [rec709, 0.050876 0.050876 0.050876]
|
||||||
Type [Lambert]
|
}
|
||||||
Color [rec709, 0.800000 0.800000 0.800000]
|
}
|
||||||
}
|
|
||||||
}
|
AddShader {
|
||||||
Objects {
|
SurfaceShader {
|
||||||
MeshSurface $__Plane_ {
|
Name [Material]
|
||||||
SurfaceShaderBind [$Material]
|
Type [Lambert]
|
||||||
Vertices [-1.000000 -1.000000 0.000000 1.000000 -1.000000 0.000000 -1.000000 1.000000 0.000000 1.000000 1.000000 0.000000]
|
Color [rec709, 0.800000 0.800000 0.800000]
|
||||||
FaceVertCounts [4 ]
|
}
|
||||||
FaceVertIndices [0 1 3 2 ]
|
}
|
||||||
}
|
|
||||||
MeshSurface $__Cube_ {
|
AddObject {
|
||||||
SurfaceShaderBind [$Material]
|
MeshSurface {
|
||||||
Vertices [1.000000 1.000000 -1.000000 1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 0.999999 1.000000 0.999999 -1.000001 1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 1.000000 ]
|
Name [__Plane_]
|
||||||
FaceVertCounts [4 4 4 4 4 4 ]
|
SurfaceShaderBind [Material]
|
||||||
FaceVertIndices [0 1 2 3 4 7 6 5 0 4 5 1 1 5 6 2 2 6 7 3 4 0 3 7 ]
|
Vertices [-1.000000 -1.000000 0.000000 1.000000 -1.000000 0.000000 -1.000000 1.000000 0.000000 1.000000 1.000000 0.000000]
|
||||||
}
|
FaceVertCounts [4 ]
|
||||||
SphereLight $__Lamp {
|
FaceVertIndices [0 1 3 2 ]
|
||||||
Color [rec709, 50.000000 50.000000 50.000000]
|
}
|
||||||
Radius [0.100000]
|
MeshSurface {
|
||||||
}
|
Name [__Cube_]
|
||||||
}
|
SurfaceShaderBind [Material]
|
||||||
Assembly {
|
Vertices [1.000000 1.000000 -1.000000 1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 0.999999 1.000000 0.999999 -1.000001 1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 1.000000 ]
|
||||||
Instance {
|
FaceVertCounts [4 4 4 4 4 4 ]
|
||||||
Data [$__Plane_]
|
FaceVertIndices [0 1 2 3 4 7 6 5 0 4 5 1 1 5 6 2 2 6 7 3 4 0 3 7 ]
|
||||||
Transform [0.078868 -0.000000 0.000000 -0.000000 -0.000000 0.078868 -0.000000 0.000000 0.000000 -0.000000 0.078868 -0.000000 -0.000000 0.000000 -0.000000 1.000000]
|
}
|
||||||
}
|
SphereLight {
|
||||||
Instance {
|
Name [__Lamp]
|
||||||
Data [$__Cube_]
|
Color [rec709, 50.000000 50.000000 50.000000]
|
||||||
Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000]
|
Radius [0.100000]
|
||||||
}
|
}
|
||||||
Instance {
|
}
|
||||||
Data [$__Lamp]
|
|
||||||
Transform [0.019856 -0.060763 0.000000 -0.000000 0.015191 0.079422 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.026851 -0.125233 -4.432303 1.000000]
|
AddInstance {
|
||||||
}
|
Instance {
|
||||||
|
Name [__Plane_]
|
||||||
|
Data [__Plane_]
|
||||||
|
Transform [0.078868 0.000000 0.000000 0.000000 0.078868 0.000000 0.000000 0.000000 0.078868 0.000000 0.000000 0.000000]
|
||||||
|
}
|
||||||
|
Instance {
|
||||||
|
Name [__Cube_]
|
||||||
|
Data [__Cube_]
|
||||||
|
Transform [1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000]
|
||||||
|
}
|
||||||
|
Instance {
|
||||||
|
Name [__Lamp]
|
||||||
|
Data [__Lamp]
|
||||||
|
Transform [0.019856 -0.060763 0.000000 0.015191 0.079422 0.000000 0.000000 0.000000 1.000000 -0.026851 -0.125233 -4.432303]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user