diff --git a/example_scenes/cornell_box.psy b/example_scenes/cornell_box.psy index 427615c..d131450 100644 --- a/example_scenes/cornell_box.psy +++ b/example_scenes/cornell_box.psy @@ -33,86 +33,92 @@ Scene $Scene_fr1 { Color [rec709, 0.729500 0.735500 0.729000] } } - Objects { - RectangleLight $__Area { - Color [rec709, 84.300003 53.800003 18.500000] - Dimensions [1.350000 1.100000] - } - MeshSurface $__Plane.010_ { - SurfaceShaderBind [$White] - Vertices [-2.649998 2.959996 3.299997 -4.229996 2.469997 3.299997 -3.139998 4.559995 3.299997 -4.719996 4.059995 3.299997 -4.719996 4.059996 0.000000 -3.139998 4.559995 0.000000 -4.229996 2.469997 0.000000 -2.649998 2.959997 0.000000 ] - FaceVertCounts [4 4 4 4 4 ] - FaceVertIndices [0 1 3 2 1 0 7 6 3 1 6 4 2 3 4 5 0 2 5 7 ] - } - MeshSurface $__Plane.008_ { - SurfaceShaderBind [$White] - Vertices [-1.299999 0.649999 1.649998 -0.820000 2.249998 1.649999 -2.899997 1.139998 1.649999 -2.399998 2.719997 1.649999 -1.299999 0.649999 0.000000 -0.820000 2.249998 0.000000 -2.899997 1.139998 0.000000 -2.399998 2.719997 0.000000 ] - FaceVertCounts [4 4 4 4 4 ] - FaceVertIndices [0 2 3 1 3 2 6 7 1 3 7 5 0 1 5 4 2 0 4 6 ] - } - MeshSurface $__Plane.006_ { - SurfaceShaderBind [$Red] - Vertices [-5.495996 5.591994 0.000000 -5.527995 -0.000001 -0.000000 -5.559996 5.591993 5.487995 -5.559995 -0.000001 5.487995 ] - FaceVertCounts [4 ] - FaceVertIndices [0 1 3 2 ] - } - MeshSurface $__Plane.004_ { - SurfaceShaderBind [$Green] - Vertices [-0.000001 5.591995 0.000000 0.000000 0.000000 0.000000 -0.000001 5.591994 5.487995 0.000000 -0.000000 5.487995 ] - FaceVertCounts [4 ] - FaceVertIndices [1 0 2 3 ] - } - MeshSurface $__Plane.002_ { - SurfaceShaderBind [$White] - Vertices [-5.495996 5.591994 0.000000 -0.000001 5.591995 0.000000 -5.559996 5.591993 5.487995 -0.000001 5.591994 5.487995 ] - FaceVertCounts [4 ] - FaceVertIndices [0 1 3 2 ] - } - MeshSurface $__Plane.001_ { - SurfaceShaderBind [$White] - Vertices [-5.559996 5.591993 5.487995 -0.000001 5.591994 5.487995 -5.559995 -0.000001 5.487995 0.000000 -0.000000 5.487995 -3.429997 3.319996 5.487995 -2.129998 3.319996 5.487995 -3.429997 2.269997 5.487995 -2.129998 2.269997 5.487995 ] - FaceVertCounts [4 4 4 4 ] - FaceVertIndices [1 5 4 0 0 4 6 2 2 6 7 3 7 5 1 3 ] - } - MeshSurface $__Plane_ { - SurfaceShaderBind [$White] - Vertices [-5.495996 5.591994 0.000000 -0.000001 5.591995 0.000000 -5.527995 -0.000001 -0.000000 0.000000 0.000000 0.000000 ] - FaceVertCounts [4 ] - FaceVertIndices [0 1 3 2 ] - } - } Assembly { - Instance { - Data [$__Area] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 2.779475 -2.794788 -5.498045 1.000000] + Object $__Area { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 2.779475 -2.794788 -5.498045 1.000000] + } + RectangleLight { + Color [rec709, 84.300003 53.800003 18.500000] + Dimensions [1.350000 1.100000] + } } - Instance { - Data [$__Plane.010_] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + Object $__Plane.010_ { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$White] + Vertices [-2.649998 2.959996 3.299997 -4.229996 2.469997 3.299997 -3.139998 4.559995 3.299997 -4.719996 4.059995 3.299997 -4.719996 4.059996 0.000000 -3.139998 4.559995 0.000000 -4.229996 2.469997 0.000000 -2.649998 2.959997 0.000000 ] + FaceVertCounts [4 4 4 4 4 ] + FaceVertIndices [0 1 3 2 1 0 7 6 3 1 6 4 2 3 4 5 0 2 5 7 ] + } } - Instance { - Data [$__Plane.008_] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + Object $__Plane.008_ { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$White] + Vertices [-1.299999 0.649999 1.649998 -0.820000 2.249998 1.649999 -2.899997 1.139998 1.649999 -2.399998 2.719997 1.649999 -1.299999 0.649999 0.000000 -0.820000 2.249998 0.000000 -2.899997 1.139998 0.000000 -2.399998 2.719997 0.000000 ] + FaceVertCounts [4 4 4 4 4 ] + FaceVertIndices [0 2 3 1 3 2 6 7 1 3 7 5 0 1 5 4 2 0 4 6 ] + } } - Instance { - Data [$__Plane.006_] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + Object $__Plane.006_ { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$Red] + Vertices [-5.495996 5.591994 0.000000 -5.527995 -0.000001 -0.000000 -5.559996 5.591993 5.487995 -5.559995 -0.000001 5.487995 ] + FaceVertCounts [4 ] + FaceVertIndices [0 1 3 2 ] + } } - Instance { - Data [$__Plane.004_] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + Object $__Plane.004_ { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$Green] + Vertices [-0.000001 5.591995 0.000000 0.000000 0.000000 0.000000 -0.000001 5.591994 5.487995 0.000000 -0.000000 5.487995 ] + FaceVertCounts [4 ] + FaceVertIndices [1 0 2 3 ] + } } - Instance { - Data [$__Plane.002_] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + Object $__Plane.002_ { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$White] + Vertices [-5.495996 5.591994 0.000000 -0.000001 5.591995 0.000000 -5.559996 5.591993 5.487995 -0.000001 5.591994 5.487995 ] + FaceVertCounts [4 ] + FaceVertIndices [0 1 3 2 ] + } } - Instance { - Data [$__Plane.001_] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + Object $__Plane.001_ { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$White] + Vertices [-5.559996 5.591993 5.487995 -0.000001 5.591994 5.487995 -5.559995 -0.000001 5.487995 0.000000 -0.000000 5.487995 -3.429997 3.319996 5.487995 -2.129998 3.319996 5.487995 -3.429997 2.269997 5.487995 -2.129998 2.269997 5.487995 ] + FaceVertCounts [4 4 4 4 ] + FaceVertIndices [1 5 4 0 0 4 6 2 2 6 7 3 7 5 1 3 ] + } } - Instance { - Data [$__Plane_] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + Object $__Plane_ { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$White] + Vertices [-5.495996 5.591994 0.000000 -0.000001 5.591995 0.000000 -5.527995 -0.000001 -0.000000 0.000000 0.000000 0.000000 ] + FaceVertCounts [4 ] + FaceVertIndices [0 1 3 2 ] + } } } } diff --git a/example_scenes/cube.psy b/example_scenes/cube.psy index 71760a7..a1bec0a 100644 --- a/example_scenes/cube.psy +++ b/example_scenes/cube.psy @@ -25,36 +25,37 @@ Scene $Scene_fr1 { Color [rec709, 0.800000 0.800000 0.800000] } } - Objects { - MeshSurface $__Plane_ { - SurfaceShaderBind [$Material] - Vertices [-1.000000 -1.000000 0.000000 1.000000 -1.000000 0.000000 -1.000000 1.000000 0.000000 1.000000 1.000000 0.000000] - FaceVertCounts [4 ] - FaceVertIndices [0 1 3 2 ] - } - MeshSurface $__Cube_ { - SurfaceShaderBind [$Material] - Vertices [1.000000 1.000000 -1.000000 1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 0.999999 1.000000 0.999999 -1.000001 1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 1.000000 ] - FaceVertCounts [4 4 4 4 4 4 ] - FaceVertIndices [0 1 2 3 4 7 6 5 0 4 5 1 1 5 6 2 2 6 7 3 4 0 3 7 ] - } - SphereLight $__Lamp { - Color [rec709, 50.000000 50.000000 50.000000] - Radius [0.100000] - } - } Assembly { - Instance { - Data [$__Plane_] - Transform [0.078868 -0.000000 0.000000 -0.000000 -0.000000 0.078868 -0.000000 0.000000 0.000000 -0.000000 0.078868 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + Object $__Plane_ { + Instance { + Transform [0.078868 -0.000000 0.000000 -0.000000 -0.000000 0.078868 -0.000000 0.000000 0.000000 -0.000000 0.078868 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$Material] + Vertices [-1.000000 -1.000000 0.000000 1.000000 -1.000000 0.000000 -1.000000 1.000000 0.000000 1.000000 1.000000 0.000000] + FaceVertCounts [4 ] + FaceVertIndices [0 1 3 2 ] + } } - Instance { - Data [$__Cube_] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000] + Object $__Cube_ { + Instance { + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000] + } + MeshSurface { + SurfaceShaderBind [$Material] + Vertices [1.000000 1.000000 -1.000000 1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 0.999999 1.000000 0.999999 -1.000001 1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 1.000000 ] + FaceVertCounts [4 4 4 4 4 4 ] + FaceVertIndices [0 1 2 3 4 7 6 5 0 4 5 1 1 5 6 2 2 6 7 3 4 0 3 7 ] + } } - Instance { - Data [$__Lamp] - Transform [0.019856 -0.060763 0.000000 -0.000000 0.015191 0.079422 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.026851 -0.125233 -4.432303 1.000000] + Object $__Lamp { + Instance { + Transform [0.019856 -0.060763 0.000000 -0.000000 0.015191 0.079422 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.026851 -0.125233 -4.432303 1.000000] + } + SphereLight { + Color [rec709, 50.000000 50.000000 50.000000] + Radius [0.100000] + } } } }