Update readme.

Specifically, removed the "todo" section.  I'm using GitHub issues
for that now.
This commit is contained in:
Nathan Vegdahl 2017-08-06 22:07:11 -07:00
parent bb82727beb
commit 3c5abfa754

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@ -57,12 +57,8 @@ help out as I have time!
- Spectral rendering (via monte carlo sampling)
- Full hierarchical instancing
- Light Tree sampling for efficient handling of large numbers of lights. (See [this thread](http://ompf2.com/viewtopic.php?f=3&t=1938) for an overview of the technique.)
## Todo / In-Progress
- [ ] Simple material/shading system for surfaces.
- [ ] Multiple importance sampling
- [ ] Direct rendering of Catmull-Clark subdivision surfaces.
- Shading:
- A simple material system that supports single-color Lambert and GTR BRDFs assigned per-instance.
# PsychoBlend
@ -77,6 +73,7 @@ issue and I'll try to troubleshoot/fix it as I have time!
## Features Supported
- Meshes (rendered as flat-shaded triangle meshes)
- Point, area, and sun lamps (exported as sphere, rectangle, and distant disc lights, respectively)
- Simple materials assigned per-object.
- Focal blur / DoF
- Camera, transform, and deformation motion blur
- Exports dupligroups with full hierarchical instancing