Running latest rustfmt. No functional change.

This commit is contained in:
Nathan Vegdahl 2018-10-30 22:31:25 -07:00
parent ab637e3bd5
commit 498c1ea8d9
14 changed files with 68 additions and 62 deletions

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@ -11,7 +11,7 @@ use math::{Normal, Point, Vector};
use shading::surface_closure::SurfaceClosure; use shading::surface_closure::SurfaceClosure;
pub use self::bvh::{BVHNode, BVH}; pub use self::bvh::{BVHNode, BVH};
pub use self::bvh4::{BVH4, BVH4Node}; pub use self::bvh4::{BVH4Node, BVH4};
pub use self::light_array::LightArray; pub use self::light_array::LightArray;
pub use self::light_tree::LightTree; pub use self::light_tree::LightTree;

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@ -36,8 +36,7 @@ impl<'a> RectangleLight<'a> {
.map(|d| BBox { .map(|d| BBox {
min: Point::new(d.0 * -0.5, d.1 * -0.5, 0.0), min: Point::new(d.0 * -0.5, d.1 * -0.5, 0.0),
max: Point::new(d.0 * 0.5, d.1 * 0.5, 0.0), max: Point::new(d.0 * 0.5, d.1 * 0.5, 0.0),
}) }).collect();
.collect();
RectangleLight { RectangleLight {
dimensions: arena.copy_slice(&dimensions), dimensions: arena.copy_slice(&dimensions),
colors: arena.copy_slice(&colors), colors: arena.copy_slice(&colors),

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@ -35,8 +35,7 @@ impl<'a> SphereLight<'a> {
.map(|r| BBox { .map(|r| BBox {
min: Point::new(-*r, -*r, -*r), min: Point::new(-*r, -*r, -*r),
max: Point::new(*r, *r, *r), max: Point::new(*r, *r, *r),
}) }).collect();
.collect();
SphereLight { SphereLight {
radii: arena.copy_slice(&radii), radii: arena.copy_slice(&radii),
colors: arena.copy_slice(&colors), colors: arena.copy_slice(&colors),
@ -257,8 +256,7 @@ impl<'a> Surface for SphereLight<'a> {
// Get our final parametric values // Get our final parametric values
let mut t0 = q / a; let mut t0 = q / a;
let mut t1 = let mut t1 = if q != 0.0 { c / q } else { r.max_t };
if q != 0.0 { c / q } else { r.max_t };
// Swap them so they are ordered right // Swap them so they are ordered right
if t0 > t1 { if t0 > t1 {

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@ -91,8 +91,7 @@ fn main() {
.help("Input .psy file") .help("Input .psy file")
.takes_value(true) .takes_value(true)
.required_unless_one(&["dev", "use_stdin"]), .required_unless_one(&["dev", "use_stdin"]),
) ).arg(
.arg(
Arg::with_name("spp") Arg::with_name("spp")
.short("s") .short("s")
.long("spp") .long("spp")
@ -104,8 +103,7 @@ fn main() {
.and(Ok(())) .and(Ok(()))
.or(Err("must be an integer".to_string())) .or(Err("must be an integer".to_string()))
}), }),
) ).arg(
.arg(
Arg::with_name("max_bucket_samples") Arg::with_name("max_bucket_samples")
.short("b") .short("b")
.long("spb") .long("spb")
@ -117,24 +115,21 @@ fn main() {
.and(Ok(())) .and(Ok(()))
.or(Err("must be an integer".to_string())) .or(Err("must be an integer".to_string()))
}), }),
) ).arg(
.arg(
Arg::with_name("crop") Arg::with_name("crop")
.long("crop") .long("crop")
.value_name("X1 Y1 X2 Y2") .value_name("X1 Y1 X2 Y2")
.help( .help(
"Only render the image between pixel coordinates (X1, Y1) \ "Only render the image between pixel coordinates (X1, Y1) \
and (X2, Y2). Coordinates are zero-indexed and inclusive.", and (X2, Y2). Coordinates are zero-indexed and inclusive.",
) ).takes_value(true)
.takes_value(true)
.number_of_values(4) .number_of_values(4)
.validator(|s| { .validator(|s| {
usize::from_str(&s) usize::from_str(&s)
.and(Ok(())) .and(Ok(()))
.or(Err("must be four integers".to_string())) .or(Err("must be four integers".to_string()))
}), }),
) ).arg(
.arg(
Arg::with_name("threads") Arg::with_name("threads")
.short("t") .short("t")
.long("threads") .long("threads")
@ -142,37 +137,31 @@ fn main() {
.help( .help(
"Number of threads to render with. Defaults to the number of logical \ "Number of threads to render with. Defaults to the number of logical \
cores on the system.", cores on the system.",
) ).takes_value(true)
.takes_value(true)
.validator(|s| { .validator(|s| {
usize::from_str(&s) usize::from_str(&s)
.and(Ok(())) .and(Ok(()))
.or(Err("must be an integer".to_string())) .or(Err("must be an integer".to_string()))
}), }),
) ).arg(
.arg(
Arg::with_name("stats") Arg::with_name("stats")
.long("stats") .long("stats")
.help("Print additional statistics about rendering"), .help("Print additional statistics about rendering"),
) ).arg(
.arg(
Arg::with_name("dev") Arg::with_name("dev")
.long("dev") .long("dev")
.help("Show useful dev/debug info."), .help("Show useful dev/debug info."),
) ).arg(
.arg(
Arg::with_name("serialized_output") Arg::with_name("serialized_output")
.long("serialized_output") .long("serialized_output")
.help("Serialize and send render output to standard output.") .help("Serialize and send render output to standard output.")
.hidden(true), .hidden(true),
) ).arg(
.arg(
Arg::with_name("use_stdin") Arg::with_name("use_stdin")
.long("use_stdin") .long("use_stdin")
.help("Take scene file in from stdin instead of a file path.") .help("Take scene file in from stdin instead of a file path.")
.hidden(true), .hidden(true),
) ).get_matches();
.get_matches();
// Print some misc useful dev info. // Print some misc useful dev info.
if args.is_present("dev") { if args.is_present("dev") {

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@ -207,7 +207,8 @@ fn parse_output_info(tree: &DataTree) -> Result<String, PsyParseError> {
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Path" => }
if type_name == "Path" =>
{ {
// Trim and validate // Trim and validate
let tc = contents.trim(); let tc = contents.trim();
@ -270,7 +271,8 @@ fn parse_render_settings(tree: &DataTree) -> Result<((u32, u32), u32, u32), PsyP
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Resolution" => }
if type_name == "Resolution" =>
{ {
if let IResult::Done(_, (w, h)) = if let IResult::Done(_, (w, h)) =
closure!(terminated!(tuple!(ws_u32, ws_u32), eof!()))(contents.as_bytes()) closure!(terminated!(tuple!(ws_u32, ws_u32), eof!()))(contents.as_bytes())
@ -292,7 +294,8 @@ fn parse_render_settings(tree: &DataTree) -> Result<((u32, u32), u32, u32), PsyP
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "SamplesPerPixel" => }
if type_name == "SamplesPerPixel" =>
{ {
if let IResult::Done(_, n) = ws_u32(contents.as_bytes()) { if let IResult::Done(_, n) = ws_u32(contents.as_bytes()) {
found_spp = true; found_spp = true;
@ -313,7 +316,8 @@ fn parse_render_settings(tree: &DataTree) -> Result<((u32, u32), u32, u32), PsyP
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Seed" => }
if type_name == "Seed" =>
{ {
if let IResult::Done(_, n) = ws_u32(contents.as_bytes()) { if let IResult::Done(_, n) = ws_u32(contents.as_bytes()) {
seed = n; seed = n;
@ -366,7 +370,8 @@ fn parse_camera<'a>(arena: &'a MemArena, tree: &'a DataTree) -> Result<Camera<'a
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Fov" => }
if type_name == "Fov" =>
{ {
if let IResult::Done(_, fov) = ws_f32(contents.as_bytes()) { if let IResult::Done(_, fov) = ws_f32(contents.as_bytes()) {
fovs.push(fov * (f32::consts::PI / 180.0)); fovs.push(fov * (f32::consts::PI / 180.0));
@ -386,7 +391,8 @@ fn parse_camera<'a>(arena: &'a MemArena, tree: &'a DataTree) -> Result<Camera<'a
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "FocalDistance" => }
if type_name == "FocalDistance" =>
{ {
if let IResult::Done(_, fd) = ws_f32(contents.as_bytes()) { if let IResult::Done(_, fd) = ws_f32(contents.as_bytes()) {
focus_distances.push(fd); focus_distances.push(fd);
@ -406,7 +412,8 @@ fn parse_camera<'a>(arena: &'a MemArena, tree: &'a DataTree) -> Result<Camera<'a
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "ApertureRadius" => }
if type_name == "ApertureRadius" =>
{ {
if let IResult::Done(_, ar) = ws_f32(contents.as_bytes()) { if let IResult::Done(_, ar) = ws_f32(contents.as_bytes()) {
aperture_radii.push(ar); aperture_radii.push(ar);
@ -426,7 +433,8 @@ fn parse_camera<'a>(arena: &'a MemArena, tree: &'a DataTree) -> Result<Camera<'a
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Transform" => }
if type_name == "Transform" =>
{ {
if let Ok(mat) = parse_matrix(contents) { if let Ok(mat) = parse_matrix(contents) {
mats.push(mat); mats.push(mat);

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@ -51,7 +51,8 @@ pub fn parse_assembly<'a>(
// Get surface shader binding, if any. // Get surface shader binding, if any.
let surface_shader_name = if child let surface_shader_name = if child
.iter_leaf_children_with_type("SurfaceShaderBind") .iter_leaf_children_with_type("SurfaceShaderBind")
.count() > 0 .count()
> 0
{ {
Some( Some(
child child

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@ -31,7 +31,8 @@ pub fn parse_distant_disk_light<'a>(
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Radius" => }
if type_name == "Radius" =>
{ {
if let IResult::Done(_, radius) = ws_f32(contents.as_bytes()) { if let IResult::Done(_, radius) = ws_f32(contents.as_bytes()) {
radii.push(radius); radii.push(radius);
@ -46,7 +47,8 @@ pub fn parse_distant_disk_light<'a>(
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Direction" => }
if type_name == "Direction" =>
{ {
if let IResult::Done(_, direction) = if let IResult::Done(_, direction) =
closure!(tuple!(ws_f32, ws_f32, ws_f32))(contents.as_bytes()) closure!(tuple!(ws_f32, ws_f32, ws_f32))(contents.as_bytes())
@ -63,7 +65,8 @@ pub fn parse_distant_disk_light<'a>(
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Color" => }
if type_name == "Color" =>
{ {
if let IResult::Done(_, color) = if let IResult::Done(_, color) =
closure!(tuple!(ws_f32, ws_f32, ws_f32))(contents.as_bytes()) closure!(tuple!(ws_f32, ws_f32, ws_f32))(contents.as_bytes())
@ -104,7 +107,8 @@ pub fn parse_sphere_light<'a>(
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Radius" => }
if type_name == "Radius" =>
{ {
if let IResult::Done(_, radius) = ws_f32(contents.as_bytes()) { if let IResult::Done(_, radius) = ws_f32(contents.as_bytes()) {
radii.push(radius); radii.push(radius);
@ -119,7 +123,8 @@ pub fn parse_sphere_light<'a>(
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Color" => }
if type_name == "Color" =>
{ {
if let IResult::Done(_, color) = if let IResult::Done(_, color) =
closure!(tuple!(ws_f32, ws_f32, ws_f32))(contents.as_bytes()) closure!(tuple!(ws_f32, ws_f32, ws_f32))(contents.as_bytes())
@ -160,7 +165,8 @@ pub fn parse_rectangle_light<'a>(
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Dimensions" => }
if type_name == "Dimensions" =>
{ {
if let IResult::Done(_, radius) = if let IResult::Done(_, radius) =
closure!(tuple!(ws_f32, ws_f32))(contents.as_bytes()) closure!(tuple!(ws_f32, ws_f32))(contents.as_bytes())
@ -177,7 +183,8 @@ pub fn parse_rectangle_light<'a>(
type_name, type_name,
contents, contents,
byte_offset, byte_offset,
} if type_name == "Color" => }
if type_name == "Color" =>
{ {
if let IResult::Done(_, color) = if let IResult::Done(_, color) =
closure!(tuple!(ws_f32, ws_f32, ws_f32))(contents.as_bytes()) closure!(tuple!(ws_f32, ws_f32, ws_f32))(contents.as_bytes())

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@ -621,7 +621,8 @@ impl LightPath {
.world .world
.background_color .background_color
.to_spectral_sample(self.wavelength) .to_spectral_sample(self.wavelength)
.e * self.light_attenuation .e
* self.light_attenuation
/ self.closure_sample_pdf; / self.closure_sample_pdf;
return false; return false;
} }

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@ -307,10 +307,10 @@ impl<'a> AssemblyBuilder<'a> {
InstanceType::Assembly => { InstanceType::Assembly => {
self.assemblies[inst.data_index] self.assemblies[inst.data_index]
.light_accel .light_accel
.approximate_energy() > 0.0 .approximate_energy()
> 0.0
} }
}) }).cloned()
.cloned()
.collect(); .collect();
// Build light accel // Build light accel

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@ -435,7 +435,8 @@ impl GTRClosure {
let roughness2 = self.roughness * self.roughness; let roughness2 = self.roughness * self.roughness;
// Calculate top half of equation // Calculate top half of equation
let top = 1.0 - ((roughness2.powf(1.0 - self.tail_shape) * (1.0 - u)) + u) let top = 1.0
- ((roughness2.powf(1.0 - self.tail_shape) * (1.0 - u)) + u)
.powf(1.0 / (1.0 - self.tail_shape)); .powf(1.0 / (1.0 - self.tail_shape));
// Calculate bottom half of equation // Calculate bottom half of equation

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@ -139,8 +139,8 @@ pub fn surface_point(tri: (Point, Point, Point), bary: (f32, f32, f32)) -> (Poin
let pos_err = (((tri.0.into_vector().abs() * bary.0) let pos_err = (((tri.0.into_vector().abs() * bary.0)
+ (tri.1.into_vector().abs() * bary.1) + (tri.1.into_vector().abs() * bary.1)
+ (tri.2.into_vector().abs() * bary.2)) * fp_gamma(7)) + (tri.2.into_vector().abs() * bary.2))
.co * fp_gamma(7)).co
.h_max(); .h_max();
(pos, pos_err) (pos, pos_err)

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@ -201,15 +201,18 @@ fn rgb_to_xyz(chroma: Chromaticities, y: f64) -> [[f64; 3]; 3] {
let sr = (x * (chroma.b.1 - chroma.g.1) let sr = (x * (chroma.b.1 - chroma.g.1)
- chroma.g.0 * (y * (chroma.b.1 - 1.0) + chroma.b.1 * (x + z)) - chroma.g.0 * (y * (chroma.b.1 - 1.0) + chroma.b.1 * (x + z))
+ chroma.b.0 * (y * (chroma.g.1 - 1.0) + chroma.g.1 * (x + z))) / d; + chroma.b.0 * (y * (chroma.g.1 - 1.0) + chroma.g.1 * (x + z)))
/ d;
let sg = (x * (chroma.r.1 - chroma.b.1) let sg = (x * (chroma.r.1 - chroma.b.1)
+ chroma.r.0 * (y * (chroma.b.1 - 1.0) + chroma.b.1 * (x + z)) + chroma.r.0 * (y * (chroma.b.1 - 1.0) + chroma.b.1 * (x + z))
- chroma.b.0 * (y * (chroma.r.1 - 1.0) + chroma.r.1 * (x + z))) / d; - chroma.b.0 * (y * (chroma.r.1 - 1.0) + chroma.r.1 * (x + z)))
/ d;
let sb = (x * (chroma.g.1 - chroma.r.1) let sb = (x * (chroma.g.1 - chroma.r.1)
- chroma.r.0 * (y * (chroma.g.1 - 1.0) + chroma.g.1 * (x + z)) - chroma.r.0 * (y * (chroma.g.1 - 1.0) + chroma.g.1 * (x + z))
+ chroma.g.0 * (y * (chroma.r.1 - 1.0) + chroma.r.1 * (x + z))) / d; + chroma.g.0 * (y * (chroma.r.1 - 1.0) + chroma.r.1 * (x + z)))
/ d;
// Assemble the matrix // Assemble the matrix
let mut mat = [[0.0; 3]; 3]; let mut mat = [[0.0; 3]; 3];

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@ -255,8 +255,7 @@ fn get_faure_permutation(faure: &Vec<Vec<usize>>, b: usize) -> Vec<usize> {
let f: usize = faure[b - 1][i - ((i > c) as usize)]; let f: usize = faure[b - 1][i - ((i > c) as usize)];
f + ((f >= c) as usize) f + ((f >= c) as usize)
}) }).collect();
.collect();
} else { } else {
// even // even
let c = b / 2; let c = b / 2;
@ -268,8 +267,7 @@ fn get_faure_permutation(faure: &Vec<Vec<usize>>, b: usize) -> Vec<usize> {
} else { } else {
2 * faure[c][i - c] + 1 2 * faure[c][i - c] + 1
} }
}) }).collect();
.collect();
} }
} }

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@ -303,7 +303,8 @@ impl MemArena {
let w1 = let w1 =
((blocks[0].capacity() - blocks[0].len()) * 100) / blocks[0].capacity(); ((blocks[0].capacity() - blocks[0].len()) * 100) / blocks[0].capacity();
let w2 = ((self.stat_space_occupied.get() - self.stat_space_allocated.get()) let w2 = ((self.stat_space_occupied.get() - self.stat_space_allocated.get())
* 100) / self.stat_space_occupied.get(); * 100)
/ self.stat_space_occupied.get();
if w1 < w2 { if w1 < w2 {
w1 w1
} else { } else {