Fix some readme typos and improve phrasing.

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Nathan Vegdahl 2017-06-11 16:15:00 -07:00
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Psychopath is a path tracer, aimed at rendering animations and VFX for
film. It is currently still in an early prototyping stage of development.
This project is mostly for fun, but I do hope to eventually get it to a point
where it's actually useful. That "for-fun" disclaimer aside, the long-term
goals of Psychopath are to support efficient global illumination rendering of
scenes that are significantly larger than available RAM and/or that contain
procedural elements that need to be generated on-the-fly during rendering.
This project is mostly for fun, but I do hope it eventually becomes useful.
That "for-fun" disclaimer aside, the long-term goals of Psychopath are to
support efficient global illumination rendering of scenes that are
significantly larger than available RAM and/or that contain procedural elements
that need to be generated on-the-fly during rendering.
The approach that Psychopath takes to enable this is to try to access the scene
data in as coherent a fashion as possible via breadth-first ray tracing,
@ -67,9 +67,9 @@ help out as I have time!
# PsychoBlend
Included in the repository is an addon for [Blender](http://www.blender.org)
called "PsychoBlend" that lets you used Psychopath for rendering in Blender.
However, most Blender features are not yet supported because Psychopath doesn't
support them yet.
called "PsychoBlend" that lets you use Psychopath for rendering in Blender.
However, most Blender features are not yet supported because Psychopath itself
doesn't support them yet.
If you have any trouble getting the addon working, please feel free to file an
issue and I'll try to troubleshoot/fix it as I have time!