diff --git a/example_scenes/cornell_box.psy b/example_scenes/cornell_box.psy index be6b59d..427615c 100644 --- a/example_scenes/cornell_box.psy +++ b/example_scenes/cornell_box.psy @@ -19,7 +19,7 @@ Scene $Scene_fr1 { Color [rec709, 0.000000 0.000000 0.000000] } } - Assembly { + Shaders { SurfaceShader $Green { Type [Lambert] Color [rec709, 0.117000 0.412500 0.115000] @@ -32,82 +32,86 @@ Scene $Scene_fr1 { Type [Lambert] Color [rec709, 0.729500 0.735500 0.729000] } + } + Objects { RectangleLight $__Area { Color [rec709, 84.300003 53.800003 18.500000] Dimensions [1.350000 1.100000] } - Instance { - Data [$__Area] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 2.779475 -2.794788 -5.498045 1.000000] - } MeshSurface $__Plane.010_ { + SurfaceShaderBind [$White] Vertices [-2.649998 2.959996 3.299997 -4.229996 2.469997 3.299997 -3.139998 4.559995 3.299997 -4.719996 4.059995 3.299997 -4.719996 4.059996 0.000000 -3.139998 4.559995 0.000000 -4.229996 2.469997 0.000000 -2.649998 2.959997 0.000000 ] FaceVertCounts [4 4 4 4 4 ] FaceVertIndices [0 1 3 2 1 0 7 6 3 1 6 4 2 3 4 5 0 2 5 7 ] } - Instance { - Data [$__Plane.010_] - SurfaceShaderBind [$White] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] - } MeshSurface $__Plane.008_ { + SurfaceShaderBind [$White] Vertices [-1.299999 0.649999 1.649998 -0.820000 2.249998 1.649999 -2.899997 1.139998 1.649999 -2.399998 2.719997 1.649999 -1.299999 0.649999 0.000000 -0.820000 2.249998 0.000000 -2.899997 1.139998 0.000000 -2.399998 2.719997 0.000000 ] FaceVertCounts [4 4 4 4 4 ] FaceVertIndices [0 2 3 1 3 2 6 7 1 3 7 5 0 1 5 4 2 0 4 6 ] } - Instance { - Data [$__Plane.008_] - SurfaceShaderBind [$White] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] - } MeshSurface $__Plane.006_ { + SurfaceShaderBind [$Red] Vertices [-5.495996 5.591994 0.000000 -5.527995 -0.000001 -0.000000 -5.559996 5.591993 5.487995 -5.559995 -0.000001 5.487995 ] FaceVertCounts [4 ] FaceVertIndices [0 1 3 2 ] } - Instance { - Data [$__Plane.006_] - SurfaceShaderBind [$Red] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] - } MeshSurface $__Plane.004_ { + SurfaceShaderBind [$Green] Vertices [-0.000001 5.591995 0.000000 0.000000 0.000000 0.000000 -0.000001 5.591994 5.487995 0.000000 -0.000000 5.487995 ] FaceVertCounts [4 ] FaceVertIndices [1 0 2 3 ] } - Instance { - Data [$__Plane.004_] - SurfaceShaderBind [$Green] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] - } MeshSurface $__Plane.002_ { + SurfaceShaderBind [$White] Vertices [-5.495996 5.591994 0.000000 -0.000001 5.591995 0.000000 -5.559996 5.591993 5.487995 -0.000001 5.591994 5.487995 ] FaceVertCounts [4 ] FaceVertIndices [0 1 3 2 ] } - Instance { - Data [$__Plane.002_] - SurfaceShaderBind [$White] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] - } MeshSurface $__Plane.001_ { + SurfaceShaderBind [$White] Vertices [-5.559996 5.591993 5.487995 -0.000001 5.591994 5.487995 -5.559995 -0.000001 5.487995 0.000000 -0.000000 5.487995 -3.429997 3.319996 5.487995 -2.129998 3.319996 5.487995 -3.429997 2.269997 5.487995 -2.129998 2.269997 5.487995 ] FaceVertCounts [4 4 4 4 ] FaceVertIndices [1 5 4 0 0 4 6 2 2 6 7 3 7 5 1 3 ] } - Instance { - Data [$__Plane.001_] - SurfaceShaderBind [$White] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] - } MeshSurface $__Plane_ { + SurfaceShaderBind [$White] Vertices [-5.495996 5.591994 0.000000 -0.000001 5.591995 0.000000 -5.527995 -0.000001 -0.000000 0.000000 0.000000 0.000000 ] FaceVertCounts [4 ] FaceVertIndices [0 1 3 2 ] } + } + Assembly { + Instance { + Data [$__Area] + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 2.779475 -2.794788 -5.498045 1.000000] + } + Instance { + Data [$__Plane.010_] + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + Instance { + Data [$__Plane.008_] + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + Instance { + Data [$__Plane.006_] + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + Instance { + Data [$__Plane.004_] + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + Instance { + Data [$__Plane.002_] + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + Instance { + Data [$__Plane.001_] + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } Instance { Data [$__Plane_] - SurfaceShaderBind [$White] Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -0.000000 1.000000] } } diff --git a/example_scenes/cube.psy b/example_scenes/cube.psy index ec83559..71760a7 100644 --- a/example_scenes/cube.psy +++ b/example_scenes/cube.psy @@ -19,34 +19,39 @@ Scene $Scene_fr1 { Color [rec709, 0.050876 0.050876 0.050876] } } - Assembly { + Shaders { SurfaceShader $Material { Type [Lambert] Color [rec709, 0.800000 0.800000 0.800000] } + } + Objects { MeshSurface $__Plane_ { + SurfaceShaderBind [$Material] Vertices [-1.000000 -1.000000 0.000000 1.000000 -1.000000 0.000000 -1.000000 1.000000 0.000000 1.000000 1.000000 0.000000] FaceVertCounts [4 ] FaceVertIndices [0 1 3 2 ] } - Instance { - Data [$__Plane_] - Transform [0.078868 -0.000000 0.000000 -0.000000 -0.000000 0.078868 -0.000000 0.000000 0.000000 -0.000000 0.078868 -0.000000 -0.000000 0.000000 -0.000000 1.000000] - } MeshSurface $__Cube_ { + SurfaceShaderBind [$Material] Vertices [1.000000 1.000000 -1.000000 1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 0.999999 1.000000 0.999999 -1.000001 1.000000 -1.000000 -1.000000 1.000000 -1.000000 1.000000 1.000000 ] FaceVertCounts [4 4 4 4 4 4 ] FaceVertIndices [0 1 2 3 4 7 6 5 0 4 5 1 1 5 6 2 2 6 7 3 4 0 3 7 ] } - Instance { - Data [$__Cube_] - SurfaceShaderBind [$Material] - Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000] - } SphereLight $__Lamp { Color [rec709, 50.000000 50.000000 50.000000] Radius [0.100000] } + } + Assembly { + Instance { + Data [$__Plane_] + Transform [0.078868 -0.000000 0.000000 -0.000000 -0.000000 0.078868 -0.000000 0.000000 0.000000 -0.000000 0.078868 -0.000000 -0.000000 0.000000 -0.000000 1.000000] + } + Instance { + Data [$__Cube_] + Transform [1.000000 -0.000000 0.000000 -0.000000 -0.000000 1.000000 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.000000 0.000000 -1.000000 1.000000] + } Instance { Data [$__Lamp] Transform [0.019856 -0.060763 0.000000 -0.000000 0.015191 0.079422 -0.000000 0.000000 0.000000 -0.000000 1.000000 -0.000000 -0.026851 -0.125233 -4.432303 1.000000]