Update readme.
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README.md
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README.md
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@ -13,7 +13,9 @@ efficiently handle very large data sets, complex shading, motion blur, color
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management, etc. presents a much richer and more challenging problem space to
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explore than just writing a basic path tracer.
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## Building
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Psychopath is written in [Rust](https://www.rust-lang.org), and is pretty
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straightforward to build except for its OpenEXR dependency.
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@ -34,6 +36,7 @@ documented in the [OpenEXR-rs readme](https://github.com/cessen/openexr-rs/blob/
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Once those environment variables are set, then you should be able to build using
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the same simple cargo command above.
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# PsychoBlend
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Included in the repository is an add-on for [Blender](http://www.blender.org)
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@ -50,15 +53,6 @@ doesn't support them yet.
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- Exports dupligroups with full hierarchical instancing
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- Limited auto-detection of instanced meshes
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# Contributing
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I'm not looking for contributions right now, and I'm likely to reject pull
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requests. This is currently a solo project and I like it that way.
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However, if you're looking for projects _related_ to Psychopath to contribute to,
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[OpenEXR-rs](https://github.com/cessen/openexr-rs) is definitely a
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collaborative project that I would love more help with! And I fully expect more
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such projects to come out of Psychopath in the future.
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# License
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@ -69,3 +63,13 @@ See LICENSE.md for details. But the gist is:
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* Most crates under the `sub_crates` directory are dual-licensed under MIT and Apache 2.0 (but with some exceptions--see each crate for its respective licenses).
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The intent of this scheme is to keep Psychopath itself copyleft, while allowing smaller reusable components to be licensed more liberally.
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# Contributing
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This is a personal, experimental, for-fun project, and I am specifically
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not looking for contributions of any kind. All PRs will be rejected
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without review.
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However, feel free to fork this into an entirely new project, or examine
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the code for ideas for a project of your own.
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