Forgot robustness adjustment in BBox/ray intersection code.

This commit is contained in:
Nathan Vegdahl 2015-12-29 17:01:05 -08:00
parent 7f7870534c
commit f87a8b4934

View File

@ -48,7 +48,7 @@ impl BBox {
.max(t1[2].min(t2[2]));
let hitt1 = (t1[0].max(t2[0]))
.min(t1[1].max(t2[1]))
.min(t1[2].max(t2[2]));
.min(t1[2].max(t2[2])) * BBOX_MAXT_ADJUST;
// Did we hit?
return hitt0.max(0.0) <= hitt1.min(ray.max_t);