Commit Graph

3 Commits

Author SHA1 Message Date
1cd5d28767 Added another color temperature based way of specifying color.
This uses a normalized version of blackbody radiation, so the
colors still vary but the brightness doesn't vary nearly as
wildly as with genuine blackbody radiation.
2018-12-28 01:27:08 -08:00
53754b956c Blackbody colors are now parsed, and PsychoBlend has support as well. 2018-12-28 00:23:02 -08:00
13ee6066b8 PsychoBlend: further preformance improvements, and minor fixes.
All scene data collection is now done in a single sweep of frame
changing.  Previous commits were already working towards this, and
but now it's done.  Yay!

Over-all, switching to this approach gives huge speed boosts on
large scenes with animation, rigs, dependencies, etc.  For such
scenes, frame changing is very expensive.
2017-06-10 16:11:28 -07:00