a3332d4f6a
Fixed a PsychoBlend bug that resulted in render not being fully displayed.
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Getting the interplay between the reading the process output and
polling to see if it's finished is a tad tricky. I think I got
it right this time.
2017-06-03 01:12:21 -07:00
f84d093f66
PsychoBlend now updates render in realtime within Blender.
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Also, cancelling renders is much more responsive now, especially
during long exports.
2017-06-03 00:00:19 -07:00
9df864664e
Fixed bug in Psychoblend.
2017-04-10 16:35:57 -07:00
d504ca5e6a
Got DistantDiscLights working! Yay!
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This involved fixing a bug in PsychoBlend. It was including
translation in how it was transforming the sun lights' direction
vector.
2017-02-13 00:03:34 -08:00
c3f3599c09
Added sun lamp exporting to PsychoBlend.
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Psychopath does not yet use this info, however.
2017-02-06 16:06:55 -08:00
0e8d708ff0
Made samples per bucket configurable.
2016-10-16 14:55:00 -07:00
bb4e57795f
Added support for OpenEXR output.
2016-10-09 20:34:58 -07:00
06b76ddb6c
Fixed bug in PsychoBlend.
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On some systems Python would complain about the "progress"
variable being accessed without it existing yet. Weird. But
this fixes it.
2016-07-30 19:41:51 -07:00
378f69dd57
Render progress bar is now updated when rendering in Blender.
2016-07-21 23:45:42 -07:00
c372d485e2
Fix bug in PsychoBlend where render hangs.
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This was because it was taking the standard input from Psychopath,
but was buffering it and not reading it. The percentage complete
printouts would fill the buffer in some cases, and cause the
process to not exit since not all stdout had been handled.
2016-07-10 19:31:26 -07:00
e2ef44f666
Finished implementing motion blur.
2016-07-10 19:20:37 -07:00
5b461220a5
PsychoBlend now exports meshes as meshes, and Psychopath renders to PNGs.
2016-07-10 17:42:28 -07:00
43f2a77264
Added PsychoBlend exporter to repo.
2016-07-10 17:03:50 -07:00