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7c5c2e4308
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Implemented a Camera type.
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2016-01-02 20:27:53 -08:00 |
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eaeec4c207
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BVH now works on slices of Rays, taking a breadth-first approach.
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2015-12-31 13:12:15 -08:00 |
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7f7870534c
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Implemented a very basic BVH for lists of triangles.
This isn't a good implementation by any means. It's just to get
things started.
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2015-12-29 16:56:33 -08:00 |
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81dc3d14a8
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Fleshed out Ray a bit more.
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2015-12-27 00:50:18 -08:00 |
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3f614f3728
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Added command line parsing and PPM image writing.
Also the beginnings of a Ray struct.
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2015-12-27 00:13:35 -08:00 |
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