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f649bec585
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Reformat code with rustfmt 0.9
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2017-06-15 22:00:31 -07:00 |
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322627641a
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Broke render job out into its own method.
The left-drift of having it inline was getting cumbersome.
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2017-05-14 14:51:55 -07:00 |
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922e33ec3f
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Reformat code with latest rustfmt and custom config.
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2017-05-14 13:43:51 -07:00 |
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88578b9eae
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Moved Float4 and Matrix and Vector math into their own sub-crates.
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2017-05-12 21:01:54 -07:00 |
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52acee33af
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Implemented rectangular area lights.
Also added Cornell Box test scene.
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2016-06-29 14:30:42 -07:00 |
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039943e0cb
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Auto-formatting code with new version of rustfmt.
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2016-06-02 22:43:35 -07:00 |
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655c16542d
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Implemented basic deformation motion blur for triangles.
Not 100% happy with the interface of the BVH building yet, and
there are still some missing features as well. But it's a start!
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2016-01-05 07:44:37 -08:00 |
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ff10e696c8
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Finished vector/point/normal/matrix code.
Sans bugs, optimization, and possibly convenience functions down
the line.
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2015-12-26 17:50:37 -08:00 |
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aa6b72493b
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First commit.
WIP basic 3d math code.
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2015-12-26 00:38:29 -08:00 |
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