7 lines
326 B
Plaintext
7 lines
326 B
Plaintext
//- Implement support for multiple light sources in a scene.
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//- Implement light tree.
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- Implement proper light source selection for hierarchical instancing.
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- Implement shader parsing, and use in rendering.
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- Add gui display of rendering in progress.
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- Implement floating point accuracy stuff.
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- Unit tests for scene parsing. |