This produces identical results, but generates the direction vectors from the original sources at build time. This makes the source code quite a bit leaner, and will also make it easier to play with other direction vectors in the future if the opportunity arises. |
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.. | ||
bvh_order | ||
color | ||
halton | ||
math3d | ||
oct32norm | ||
sobol | ||
spectral_upsampling | ||
trifloat |