This will allow them to appropriately handle weirdness that comes from the shading normal and geometric normal being different. |
||
|---|---|---|
| .. | ||
| mod.rs | ||
| surface_closure.rs | ||
This will allow them to appropriately handle weirdness that comes from the shading normal and geometric normal being different. |
||
|---|---|---|
| .. | ||
| mod.rs | ||
| surface_closure.rs | ||