The intersection code still isn't using any kind of shading, and materials aren't parsed by the parser, but the renderer class itself is using them. |
||
---|---|---|
example_scenes | ||
src | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
todo.txt |
The intersection code still isn't using any kind of shading, and materials aren't parsed by the parser, but the renderer class itself is using them. |
||
---|---|---|
example_scenes | ||
src | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
todo.txt |