This implements the 4-wide API, and moves the renderer over to it. But the actual implementation is still scalar. |
||
---|---|---|
.. | ||
bvh_order | ||
color | ||
halton | ||
math3d | ||
oct32norm | ||
sobol | ||
spectral_upsampling | ||
trifloat |
This implements the 4-wide API, and moves the renderer over to it. But the actual implementation is still scalar. |
||
---|---|---|
.. | ||
bvh_order | ||
color | ||
halton | ||
math3d | ||
oct32norm | ||
sobol | ||
spectral_upsampling | ||
trifloat |