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Nathan Vegdahl 1571c1634e Sped up min and max functions in Float4.
Turns out that the standard min/max functions were slow for
some reason, and simple if statements are much faster.  This
simple change improves render times by over 30%.  Crazy.
2016-07-16 15:56:14 -07:00
example_scenes PsychoBlend now exports meshes as meshes, and Psychopath renders to PNGs. 2016-07-10 17:42:28 -07:00
psychoblend Fix bug in PsychoBlend where render hangs. 2016-07-10 19:31:26 -07:00
src Sped up min and max functions in Float4. 2016-07-16 15:56:14 -07:00
.gitignore Added PsychoBlend exporter to repo. 2016-07-10 17:03:50 -07:00
Cargo.lock Special case BVH building when we get too close to max depth. 2016-07-16 00:05:23 -07:00
Cargo.toml Implemented SAH splitting for the BVH. Also fixed crash bug. 2016-07-16 03:21:57 -07:00
todo.txt Print render progress and auto-determine bucket size. 2016-07-10 16:40:30 -07:00