.. |
accel
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Reorganizing the module tree.
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2017-02-14 00:14:08 -08:00 |
color
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Added GTR surface closure.
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2017-03-07 08:31:57 -08:00 |
light
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Got DistantDiscLights working! Yay!
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2017-02-13 00:03:34 -08:00 |
math
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Fixed a typo in a comment.
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2017-03-29 13:20:58 -07:00 |
parse
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Laying some groundwork for a simple shading system.
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2017-03-14 00:27:25 -07:00 |
sampling
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Reorganizing the module tree.
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2017-02-14 00:14:08 -08:00 |
scene
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Laying some groundwork for a simple shading system.
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2017-03-14 00:27:25 -07:00 |
shading
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Laying some groundwork for a simple shading system.
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2017-03-14 00:27:25 -07:00 |
surface
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Laying some groundwork for a simple shading system.
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2017-03-14 00:27:25 -07:00 |
algorithm.rs
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Got DistantDiscLights working! Yay!
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2017-02-13 00:03:34 -08:00 |
bbox.rs
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Implemented alternative SAH split that uses off-axis split planes.
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2016-08-21 15:26:47 -07:00 |
boundable.rs
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Code cosmetics: organize and alphabetize crate/mod/use statements.
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2016-08-20 18:10:55 -07:00 |
camera.rs
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Code cosmetics: organize and alphabetize crate/mod/use statements.
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2016-08-20 18:10:55 -07:00 |
float4.rs
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Added support for OpenEXR output.
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2016-10-09 20:34:58 -07:00 |
hash.rs
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Moved int hash functions into own file, and use in quick_select().
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2016-08-14 16:03:17 -07:00 |
hilbert.rs
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Added support for OpenEXR output.
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2016-10-09 20:34:58 -07:00 |
image.rs
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Added support for OpenEXR output.
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2016-10-09 20:34:58 -07:00 |
lerp.rs
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Implemented rectangular area lights.
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2016-06-29 14:30:42 -07:00 |
main.rs
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Reorganizing the module tree.
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2017-02-14 00:14:08 -08:00 |
ray.rs
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Code cosmetics: organize and alphabetize crate/mod/use statements.
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2016-08-20 18:10:55 -07:00 |
renderer.rs
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Laying some groundwork for a simple shading system.
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2017-03-14 00:27:25 -07:00 |
timer.rs
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Code cosmetics: organize and alphabetize crate/mod/use statements.
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2016-08-20 18:10:55 -07:00 |
tracer.rs
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Reorganizing the module tree.
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2017-02-14 00:14:08 -08:00 |
transform_stack.rs
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Code cosmetics: organize and alphabetize crate/mod/use statements.
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2016-08-20 18:10:55 -07:00 |