The bug was in the previous commit, where I thought I was preventing out-of-bounds access during traversal by limiting the tree depth. While the idea was correct, I forgot that the traversal stack needs _2_ extra slots on top of the tree depth, not just 1. Fixed. |
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example_scenes | ||
psychoblend | ||
src | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
todo.txt |