This implementation trades less range for more precision, giving 9 bits to each mantissa instead of just 8 bits as in RGBE. |
||
---|---|---|
.. | ||
bvh_order | ||
color | ||
float4 | ||
halton | ||
math3d | ||
mem_arena | ||
sobol | ||
spectra_xyz | ||
trifloat |
This implementation trades less range for more precision, giving 9 bits to each mantissa instead of just 8 bits as in RGBE. |
||
---|---|---|
.. | ||
bvh_order | ||
color | ||
float4 | ||
halton | ||
math3d | ||
mem_arena | ||
sobol | ||
spectra_xyz | ||
trifloat |