It's based on the SGI LogLuv format, but using a floating point instead of log encoding for the luminance. |
||
---|---|---|
.. | ||
bvh_order | ||
color | ||
halton | ||
math3d | ||
oct32norm | ||
sobol | ||
spectral_upsampling | ||
trifloat |
It's based on the SGI LogLuv format, but using a floating point instead of log encoding for the luminance. |
||
---|---|---|
.. | ||
bvh_order | ||
color | ||
halton | ||
math3d | ||
oct32norm | ||
sobol | ||
spectral_upsampling | ||
trifloat |