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Nathan Vegdahl 61e3d47f56 Changed BBox/Ray intersection code to use more simd ops.
This, of course, depends on the simd ops being there, which
currently they are not.  But in the future, hopefully this will
make things speedy.  Will need to test, of course.
2016-06-08 22:57:22 -07:00
example_scenes Implemented basic multi-threaded rendering. 2016-06-03 21:03:04 -07:00
src Changed BBox/Ray intersection code to use more simd ops. 2016-06-08 22:57:22 -07:00
.gitignore Added gitignore for test_renders directory. 2016-06-03 18:15:48 -07:00
Cargo.lock Implemented bucketed rendering. 2016-06-05 01:27:55 -07:00
Cargo.toml Implemented bucketed rendering. 2016-06-05 01:27:55 -07:00
todo.txt Implemented bucketed rendering. 2016-06-05 01:27:55 -07:00