The lighting is super crappy, and pretty much hacked in. Will need to redo this properly soon. However, this verifies that certain other parts of the code are (mostly) working properly.
3 lines
118 B
Plaintext
3 lines
118 B
Plaintext
//- Move to spectral rendering.
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- Implement basic direct lighting w/ spherical lights.
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- Unit tests for scene parsing. |