psychopath/src
2017-03-29 13:20:58 -07:00
..
accel Reorganizing the module tree. 2017-02-14 00:14:08 -08:00
color Added GTR surface closure. 2017-03-07 08:31:57 -08:00
light Got DistantDiscLights working! Yay! 2017-02-13 00:03:34 -08:00
math Fixed a typo in a comment. 2017-03-29 13:20:58 -07:00
parse Laying some groundwork for a simple shading system. 2017-03-14 00:27:25 -07:00
sampling Reorganizing the module tree. 2017-02-14 00:14:08 -08:00
scene Laying some groundwork for a simple shading system. 2017-03-14 00:27:25 -07:00
shading Laying some groundwork for a simple shading system. 2017-03-14 00:27:25 -07:00
surface Laying some groundwork for a simple shading system. 2017-03-14 00:27:25 -07:00
algorithm.rs Got DistantDiscLights working! Yay! 2017-02-13 00:03:34 -08:00
bbox.rs Implemented alternative SAH split that uses off-axis split planes. 2016-08-21 15:26:47 -07:00
boundable.rs Code cosmetics: organize and alphabetize crate/mod/use statements. 2016-08-20 18:10:55 -07:00
camera.rs Code cosmetics: organize and alphabetize crate/mod/use statements. 2016-08-20 18:10:55 -07:00
float4.rs Added support for OpenEXR output. 2016-10-09 20:34:58 -07:00
hash.rs Moved int hash functions into own file, and use in quick_select(). 2016-08-14 16:03:17 -07:00
hilbert.rs Added support for OpenEXR output. 2016-10-09 20:34:58 -07:00
image.rs Added support for OpenEXR output. 2016-10-09 20:34:58 -07:00
lerp.rs Implemented rectangular area lights. 2016-06-29 14:30:42 -07:00
main.rs Reorganizing the module tree. 2017-02-14 00:14:08 -08:00
ray.rs Code cosmetics: organize and alphabetize crate/mod/use statements. 2016-08-20 18:10:55 -07:00
renderer.rs Laying some groundwork for a simple shading system. 2017-03-14 00:27:25 -07:00
timer.rs Code cosmetics: organize and alphabetize crate/mod/use statements. 2016-08-20 18:10:55 -07:00
tracer.rs Reorganizing the module tree. 2017-02-14 00:14:08 -08:00
transform_stack.rs Code cosmetics: organize and alphabetize crate/mod/use statements. 2016-08-20 18:10:55 -07:00