The part of the renderer responsible for light transport has been split out into a LightPath struct. Also moving over to spectral rendering, although it's a bit silly at the moment. |
||
|---|---|---|
| example_scenes | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| todo.txt | ||
The part of the renderer responsible for light transport has been split out into a LightPath struct. Also moving over to spectral rendering, although it's a bit silly at the moment. |
||
|---|---|---|
| example_scenes | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| todo.txt | ||