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Nathan Vegdahl a681ba461e Implemented basic multi-threaded rendering.
It's a bit inefficient because a thread is spawned for each pixel.
Need to implement bucketing.
2016-06-03 21:03:04 -07:00
example_scenes Implemented basic multi-threaded rendering. 2016-06-03 21:03:04 -07:00
src Implemented basic multi-threaded rendering. 2016-06-03 21:03:04 -07:00
.gitignore Added gitignore for test_renders directory. 2016-06-03 18:15:48 -07:00
Cargo.lock Implemented basic multi-threaded rendering. 2016-06-03 21:03:04 -07:00
Cargo.toml Implemented basic multi-threaded rendering. 2016-06-03 21:03:04 -07:00
todo.txt Updated todo. 2016-06-02 23:06:48 -07:00