This seems to work more nicely than a fixed block size, because it adapts to how much memory is being requested over-all. For example, a small scene won't allocate large amounts of RAM, but a large scene with large data won't be penalized with a lot of tiny allocations. |
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example_scenes | ||
mem_arena | ||
psychoblend | ||
src | ||
.gitignore | ||
Cargo.lock | ||
Cargo.toml | ||
todo.txt |