psychopath/src/parse/psy_assembly.rs
Nathan Vegdahl e96798ab6b Lazily committing a bunch of stuff.
Includes:
- More scene parsing code.  Making good progress!
- Making the rendering code actually use the Scene and Assembly
  types.
- Bare beginnings of a Tracer type.
2016-03-12 00:33:11 -08:00

19 lines
313 B
Rust

#![allow(dead_code)]
use std::result::Result;
use nom;
use nom::IResult;
use super::DataTree;
use super::basics::{ws_u32, ws_f32};
use math::Matrix4x4;
use camera::Camera;
use renderer::Renderer;
use assembly::Assembly;
pub fn parse_assembly(tree: &DataTree) -> Result<Assembly, ()> {
unimplemented!()
}