All scene data collection is now done in a single sweep of frame changing. Previous commits were already working towards this, and but now it's done. Yay! Over-all, switching to this approach gives huge speed boosts on large scenes with animation, rigs, dependencies, etc. For such scenes, frame changing is very expensive. |
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| example_scenes | ||
| psychoblend | ||
| src | ||
| sub_crates | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| rustfmt.toml | ||
| todo.txt | ||