All scene data collection is now done in a single sweep of frame changing. Previous commits were already working towards this, and but now it's done. Yay! Over-all, switching to this approach gives huge speed boosts on large scenes with animation, rigs, dependencies, etc. For such scenes, frame changing is very expensive. |
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| .. | ||
| __init__.py | ||
| assembly.py | ||
| psy_export.py | ||
| render.py | ||
| ui.py | ||
| util.py | ||
| world.py | ||