The intersection code still isn't using any kind of shading, and materials aren't parsed by the parser, but the renderer class itself is using them. |
||
|---|---|---|
| .. | ||
| mod.rs | ||
| surface_closure.rs | ||
The intersection code still isn't using any kind of shading, and materials aren't parsed by the parser, but the renderer class itself is using them. |
||
|---|---|---|
| .. | ||
| mod.rs | ||
| surface_closure.rs | ||